the top view
Thu, 02/16/2012 - 08:06
Good evening. How to solve a problem - i need the top view is necessary, but at off of physics of an actor, disconnects as rectangular obstacle too. The actor without any gravitation as is necessary to me at the switched off physics but with collision and obstacle. It is possible to do it?

Instead of switching off the actor's physics in the animation editor. Go to the logic and put the following behaviours in:
- (Cause) "On entering the stage"
- (Effect "Switch this actor's gravity Off"
This means that your actor will still have a physical "body", so that he can still collide and bounce off of things, but he won't fall to the ground like usual. Remember to experiment with the two following effects:
- "Set this actor's linear dampening"
- "Set this actor's angular dampening"
When you switch off an actor's gravity, it essentially behaves much like a rock in space. It will spin and fly forever unless something gets in the way. Dampening allows you to make the object slow down and eventually stop without it having to hit something. Angular dampening will slow down the spinning, whereas linear dampening will slow down the object moving across space.
I hope this is clearer. Let me know if what I am saying makes no sense
Also refer to this thread with similar physics related problems:
http://www.omga.me/forum/topic/need-help-rotating-object.